SoftNash: Entropy-Regularized Nash Games for Non-Fighting Virtual Fixtures
Tai Inui, Jee-Hwan Ryu

TL;DR
This paper introduces Soft-Nash Virtual Fixtures, a parameterized control policy that balances accuracy and user comfort in teleoperation by softening traditional virtual fixtures through entropy regularization, improving user experience without sacrificing performance.
Contribution
The paper presents a novel entropy-regularized Nash game approach for virtual fixtures, enabling adjustable controller assertiveness and improved user comfort in teleoperation tasks.
Findings
Moderate softness maintains tracking accuracy.
Soft-Nash reduces controller-user conflict.
Increases perceived agency and reduces workload.
Abstract
Virtual fixtures (VFs) improve precision in teleoperation but often ``fight'' the user, inflating mental workload and eroding the sense of agency. We propose Soft-Nash Virtual Fixtures, a game-theoretic shared-control policy that softens the classic two-player linear-quadratic (LQ) Nash solution by inflating the fixture's effort weight with a single, interpretable scalar parameter . This yields a continuous dial on controller assertiveness: recovers a hard, performance-focused Nash / virtual fixture controller, while larger reduce gains and pushback, yet preserve the equilibrium structure and continuity of closed-loop stability. We derive Soft-Nash from both a KL-regularized trust-region and a maximum-entropy viewpoint, obtaining a closed-form robot best response that shrinks authority and aligns the fixture with the operator's input as grows. We implement…
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Taxonomy
TopicsTeleoperation and Haptic Systems · Robot Manipulation and Learning · Tactile and Sensory Interactions
