G$^2$VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning
Wenbo Hu, Jingli Lin, Yilin Long, Yunlong Ran, Lihan Jiang, Yifan Wang, Chenming Zhu, Runsen Xu, Tai Wang, Jiangmiao Pang

TL;DR
G$^2$VLM is a geometry grounded vision-language model that integrates 3D reconstruction and spatial reasoning, improving robustness in spatial understanding tasks by leveraging learned 3D visual geometry features.
Contribution
The paper introduces G$^2$VLM, a unified model that combines 3D reconstruction and spatial reasoning in vision-language tasks, trained on multi-view data without requiring extensive annotations.
Findings
Achieves state-of-the-art or competitive results in 3D reconstruction and spatial reasoning tasks.
Effectively leverages multi-view image and video data for training.
Demonstrates the model's potential for future applications like 3D scene editing.
Abstract
Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to the absence of a visual geometry learning process capable of reconstructing 3D space from 2D images. We present GVLM, a geometry grounded vision-language model that bridges two fundamental aspects of spatial intelligence: spatial 3D reconstruction and spatial understanding. GVLM natively leverages learned 3D visual geometry features to directly predict 3D attributes and enhance spatial reasoning tasks via in-context learning and interleaved reasoning. Our unified design is highly scalable for spatial understanding: it trains on abundant multi-view image and video data, while simultaneously leveraging the benefits of 3D visual priors that are typically only derived from hard-to-collect annotations.…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Robotics and Sensor-Based Localization · 3D Shape Modeling and Analysis
