Resolution Where It Counts: Hash-based GPU-Accelerated 3D Reconstruction via Variance-Adaptive Voxel Grids
Lorenzo De Rebotti, Emanuele Giacomini, Giorgio Grisetti, Luca Di Giammarino

TL;DR
This paper introduces a GPU-friendly, variance-adaptive voxel grid for real-time 3D reconstruction that improves memory efficiency and speed while maintaining accuracy, using hash tables and parallel processing techniques.
Contribution
It presents a novel multi-resolution voxel grid with variance-based adaptation and a hash table structure supporting GPU acceleration, surpassing traditional fixed-resolution and octree methods.
Findings
Achieves up to 13x speedup over fixed-resolution methods
Uses 4x less memory than baseline approaches
Maintains comparable reconstruction accuracy
Abstract
Efficient and scalable 3D surface reconstruction from range data remains a core challenge in computer graphics and vision, particularly in real-time and resource-constrained scenarios. Traditional volumetric methods based on fixed-resolution voxel grids or hierarchical structures like octrees often suffer from memory inefficiency, computational overhead, and a lack of GPU support. We propose a novel variance-adaptive, multi-resolution voxel grid that dynamically adjusts voxel size based on the local variance of signed distance field (SDF) observations. Unlike prior multi-resolution approaches that rely on recursive octree structures, our method leverages a flat spatial hash table to store all voxel blocks, supporting constant-time access and full GPU parallelism. This design enables high memory efficiency and real-time scalability. We further demonstrate how our representation supports…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Robotics and Sensor-Based Localization
