PileUp: A Tufting Approach to Soft, Tactile, and Volumetric E-Textile Interfaces
Seoyoung Choi, Rashmi Balegar Mohan, Heather Jin Hee Kim, Jisoo Ha, Jeyeon Jo

TL;DR
PileUp introduces a tufted e-textile sensing method that creates soft, volumetric sensors capable of detecting mechanical and environmental stimuli, expanding the design space for expressive, integrated textile interfaces.
Contribution
This work presents a novel tufting-based approach for fabricating multimodal, soft sensors in textiles, demonstrating its versatility and establishing a new design framework for e-textile interfaces.
Findings
Electrical responses vary predictably under deformation
Sensors successfully detect pressure, bending, and moisture
Applications include sensing rugs, sleeves, and wall art
Abstract
We present PileUp, a tufted pile e-textile sensing approach that offers unique affordances through the tactile expressiveness and richness of its continuous, threaded-volume construction. By integrating conductive yarns in looped or cut pile forms, PileUp transforms soft 3-dimensional textiles into multimodal sensors capable of detecting mechanical deformations such as pressure, bending, and strain, as well as environmental conditions like moisture. We propose a design space that outlines the relationships between texture, form factor, and sensing affordances of tufted textiles. We characterize electrical responses under compression, bending, and strain, reporting sensor behaviors. To demonstrate versatility, we present three application scenarios in which PileUp sensors are seamlessly integrated into soft fabrics: a meditation rug with multi-zone sensing, a fleece sleeve that detects…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Sensor and Energy Harvesting Materials · Interactive and Immersive Displays · Tactile and Sensory Interactions
