Games in Product Form for Demand Response Modelling
Thomas Buchholtzer (CERMICS), Michel de Lara (CERMICS)

TL;DR
This paper introduces a modular game-theoretic framework for demand response modeling in energy systems, emphasizing informational complexities and applying it to a real-world Thailand program.
Contribution
It develops a versatile, product-form game model incorporating informational layers and preferences, advancing demand response analysis beyond traditional approaches.
Findings
Framework effectively models demand response with informational considerations
Reformulates existing demand response models highlighting overlooked issues
Application demonstrates practical relevance to Thailand's energy system
Abstract
Energy systems are changing rapidly. More and more, energy production is becoming decentralized, highly variable and intermittent (solar, wind), while demand is diversifying (electric vehicles). As a result, balancing supply and demand is becoming more complex, making the adjustment of demand an interesting tool. Demand response is a typical leader-follower problem: a consumer (follower) adjusts his energy consumption based on the prices (or any other incentive) set by the supplier (leader). We propose a versatile and modular framework to address any leader-follower problem, focusing on the handling of often overlooked informational issues. First, we introduce a model that defines the rules of the game (W-model): agents are decision-makers, and Nature encapsulates everything beyond their control, such as private knowledge and exogenous factors. Following the so-called Witsenhausen…
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Taxonomy
TopicsSmart Grid Energy Management · Game Theory and Applications · Process Optimization and Integration
