Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion
Keyang Lu, Sifan Zhou, Hongbin Xu, Gang Xu, Zhifei Yang, Yikai Wang, Zhen Xiao, Jieyi Long, Ming Li

TL;DR
Yo'City is a novel framework for personalized, infinitely expandable 3D city scene generation that leverages large models for hierarchical planning, detailed synthesis, and dynamic city evolution, outperforming existing methods.
Contribution
It introduces a hierarchical planning and synthesis approach combined with an interactive expansion mechanism for scalable, personalized 3D city generation using large models.
Findings
Outperforms state-of-the-art methods across multiple metrics.
Enables user-customized, boundless city scene creation.
Provides a comprehensive benchmark and evaluation metrics.
Abstract
Realistic 3D city generation is fundamental to a wide range of applications, including virtual reality and digital twins. However, most existing methods rely on training a single diffusion model, which limits their ability to generate personalized and boundless city-scale scenes. In this paper, we present Yo'City, a novel agentic framework that enables user-customized and infinitely expandable 3D city generation by leveraging the reasoning and compositional capabilities of off-the-shelf large models. Specifically, Yo'City first conceptualizes the city through a top-down planning strategy that defines a hierarchical "City-District-Grid" structure. The Global Planner determines the overall layout and potential functional districts, while the Local Designer further refines each district with detailed grid-level descriptions. Subsequently, the grid-level 3D generation is achieved through a…
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Taxonomy
Topics3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis · 3D Modeling in Geospatial Applications
