Inverse Rendering for High-Genus Surface Meshes from Multi-View Images
Xiang Gao, Xinmu Wang, Xiaolong Wu, Jiazhi Li, Jingyu Shi, Yu Guo, Yuanpeng Liu, Xiyun Song, Heather Yu, Zongfang Lin, Xianfeng David Gu

TL;DR
This paper introduces a topology-aware inverse rendering method that reconstructs high-genus surface meshes from multi-view images, overcoming gradient issues and preserving topological features, outperforming existing approaches especially on complex surfaces.
Contribution
The paper proposes an adaptive V-cycle remeshing scheme combined with a re-parametrized Adam optimizer to improve inverse rendering of high-genus meshes, ensuring topological consistency and detailed surface reconstruction.
Findings
Outperforms state-of-the-art in Chamfer Distance and Volume IoU.
Effectively preserves topological features of high-genus surfaces.
Enhances surface detail for low-genus surfaces.
Abstract
We present a topology-informed inverse rendering approach for reconstructing high-genus surface meshes from multi-view images. Compared to 3D representations like voxels and point clouds, mesh-based representations are preferred as they enable the application of differential geometry theory and are optimized for modern graphics pipelines. However, existing inverse rendering methods often fail catastrophically on high-genus surfaces, leading to the loss of key topological features, and tend to oversmooth low-genus surfaces, resulting in the loss of surface details. This failure stems from their overreliance on Adam-based optimizers, which can lead to vanishing and exploding gradients. To overcome these challenges, we introduce an adaptive V-cycle remeshing scheme in conjunction with a re-parametrized Adam optimizer to enhance topological and geometric awareness. By periodically…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Topological and Geometric Data Analysis
