Vector Cost Behavioral Planning for Autonomous Robotic Systems with Contemporary Validation Strategies
Benjamin R. Toaz, Quentin Goss, John Thompson, Seta Bo\u{g}osyan, Shaunak D. Bopardikar, Mustafa \.Ilhan Akba\c{s}, Metin G\"oka\c{s}an

TL;DR
This paper introduces an expanded vector cost bimatrix game approach for multi-objective decision making in autonomous robots, validated through comprehensive simulations and explainable AI tools, outperforming scalar methods.
Contribution
It extends vector cost game methods to multiple objectives, integrating XAI and state-space exploration for robust, interpretable robotic decision-making frameworks.
Findings
Vector cost method outperforms scalar weighted sum approaches.
Explainable AI aids in high-dimensional decision analysis.
Comprehensive simulation pipeline validates the approach.
Abstract
The vector cost bimatrix game is a method for multi-objective decision making that enables autonomous robotic systems to optimize for multiple goals at once while avoiding worst-case scenarios in neglected objectives. We expand this approach to arbitrary numbers of objectives and compare its performance to scalar weighted sum methods during competitive motion planning. Explainable Artificial Intelligence (XAI) software is used to aid in the analysis of high dimensional decision-making data. State-space Exploration of Multidimensional Boundaries using Adherence Strategies (SEMBAS) is applied to explore performance modes in the parameter space as a sensitivity study for the baseline and proposed frameworks. While some works have explored aspects of game theoretic planning and intelligent systems validation separately, we combine each of these into a novel and comprehensive simulation…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsExplainable Artificial Intelligence (XAI) · Reinforcement Learning in Robotics · AI-based Problem Solving and Planning
