Mem-MLP: Real-Time 3D Human Motion Generation from Sparse Inputs
Sinan Mutlu, Georgios F. Angelis, Savas Ozkan, Paul Wisbey, Anastasios Drosou, Mete Ozay

TL;DR
Mem-MLP introduces a real-time neural network model with a novel Memory-Block for accurate 3D human motion generation from sparse sensor data, enhancing AR/VR applications with improved consistency and speed.
Contribution
The paper presents a new MLP-based approach with Memory-Block and multi-task learning for efficient, accurate 3D motion reconstruction from limited inputs.
Findings
Outperforms state-of-the-art baselines in accuracy
Achieves 72 FPS on mobile HMDs
Reduces prediction errors significantly
Abstract
Realistic and smooth full-body tracking is crucial for immersive AR/VR applications. Existing systems primarily track head and hands via Head Mounted Devices (HMDs) and controllers, making the 3D full-body reconstruction in-complete. One potential approach is to generate the full-body motions from sparse inputs collected from limited sensors using a Neural Network (NN) model. In this paper, we propose a novel method based on a multi-layer perceptron (MLP) backbone that is enhanced with residual connections and a novel NN-component called Memory-Block. In particular, Memory-Block represents missing sensor data with trainable code-vectors, which are combined with the sparse signals from previous time instances to improve the temporal consistency. Furthermore, we formulate our solution as a multi-task learning problem, allowing our MLP-backbone to learn robust representations that boost…
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Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · 3D Shape Modeling and Analysis
