Revisiting Fairness-aware Interactive Recommendation: Item Lifecycle as a Control Knob
Yun Lu, Xiaoyu Shi, Hong Xie, Chongjun Xia, Zhenhui Gong, Mingsheng Shang

TL;DR
This paper introduces a lifecycle-aware reinforcement learning framework for fairness in interactive recommendation systems, revealing a three-phase item lifecycle pattern and demonstrating improved fairness and engagement in real-world datasets.
Contribution
It uncovers a new three-phase item lifecycle pattern in short-video platforms and proposes LHRL, a hierarchical RL framework that balances fairness and accuracy using phase-specific dynamics.
Findings
LHRL significantly improves fairness and user engagement.
Lifecycle-aware rewards enhance existing RL models.
Item lifecycles follow a three-phase pattern, deviating from classical models.
Abstract
This paper revisits fairness-aware interactive recommendation (e.g., TikTok, KuaiShou) by introducing a novel control knob, i.e., the lifecycle of items. We make threefold contributions. First, we conduct a comprehensive empirical analysis and uncover that item lifecycles in short-video platforms follow a compressed three-phase pattern, i.e., rapid growth, transient stability, and sharp decay, which significantly deviates from the classical four-stage model (introduction, growth, maturity, decline). Second, we introduce LHRL, a lifecycle-aware hierarchical reinforcement learning framework that dynamically harmonizes fairness and accuracy by leveraging phase-specific exposure dynamics. LHRL consists of two key components: (1) PhaseFormer, a lightweight encoder combining STL decomposition and attention mechanisms for robust phase detection; (2) a two-level HRL agent, where the high-level…
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Taxonomy
TopicsRecommender Systems and Techniques · Ethics and Social Impacts of AI · Mobile Crowdsensing and Crowdsourcing
