CuriGS: Curriculum-Guided Gaussian Splatting for Sparse View Synthesis
Zijian Wu, Mingfeng Jiang, Zidian Lin, Ying Song, Hanjie Ma, Qun Wu, Dongping Zhang, and Guiyang Pu

TL;DR
CuriGS introduces a curriculum-guided approach for sparse-view 3D scene reconstruction with Gaussian Splatting, improving rendering quality and geometric consistency by progressively augmenting training views with a novel student-teacher framework.
Contribution
The paper proposes a curriculum-based method that generates and selects pseudo-views to enhance sparse-view 3D reconstruction using Gaussian Splatting, addressing overfitting and supervision scarcity.
Findings
Outperforms state-of-the-art in rendering fidelity
Achieves better geometric consistency
Effective in both synthetic and real scenes
Abstract
3D Gaussian Splatting (3DGS) has recently emerged as an efficient, high-fidelity representation for real-time scene reconstruction and rendering. However, extending 3DGS to sparse-view settings remains challenging because of supervision scarcity and overfitting caused by limited viewpoint coverage. In this paper, we present CuriGS, a curriculum-guided framework for sparse-view 3D reconstruction using 3DGS. CuriGS addresses the core challenge of sparse-view synthesis by introducing student views: pseudo-views sampled around ground-truth poses (teacher). For each teacher, we generate multiple groups of student views with different perturbation levels. During training, we follow a curriculum schedule that gradually unlocks higher perturbation level, randomly sampling candidate students from the active level to assist training. Each sampled student is regularized via depth-correlation and…
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Taxonomy
TopicsAdvanced Vision and Imaging · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
