Subgame Perfect Methods in Nonsmooth Convex Optimization
Benjamin Grimmer, Alex L. Wang

TL;DR
This paper introduces subgame perfect algorithms for nonsmooth convex optimization with subgradient or proximal oracles, achieving optimal guarantees that adapt to information revealed during execution.
Contribution
It demonstrates that the Kelley method is subgame perfect for subgradient oracles and proposes a new subgame perfect proximal point algorithm, both with improved performance guarantees.
Findings
Kelley method is subgame perfect for subgradient oracles.
New Subgame Perfect Proximal Point Algorithm developed.
Algorithms solve history-aware second-order cone programs efficiently.
Abstract
This paper considers nonsmooth convex optimization with either a subgradient or proximal operator oracle. In both settings, we identify algorithms that achieve the recently introduced game-theoretic optimality notion for algorithms known as subgame perfection. Subgame perfect algorithms meet a more stringent requirement than just minimax optimality. Not only must they provide optimal uniform guarantees on the entire problem class, but also on any subclass determined by information revealed during the execution of the algorithm. In the setting of nonsmooth convex optimization with a subgradient oracle, we show that the Kelley cutting plane-Like Method due to Drori and Teboulle [1] is subgame perfect. For nonsmooth convex optimization with a proximal operator oracle, we develop a new algorithm, the Subgame Perfect Proximal Point Algorithm, and establish that it is subgame perfect. Both of…
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Taxonomy
TopicsStochastic Gradient Optimization Techniques · Optimization and Variational Analysis · Risk and Portfolio Optimization
