Quantum Simulation of Non-Hermitian Special Functions and Dynamics via Contour-based Matrix Decomposition
Chao Wang, Huan-Yu Liu, Cheng Xue, Xi-Ning Zhuang, Menghan Dou, Zhao-Yun Chen, Guo-Ping Guo

TL;DR
This paper introduces contour-based matrix decomposition (CBMD), a quantum framework for efficiently simulating non-Hermitian dynamics and special functions, overcoming key challenges like matrix instability and decay of success probability.
Contribution
CBMD generalizes the matrix Cauchy residue theorem to decompose non-Hermitian operators, enabling optimal quantum simulation of complex dynamics without relying on matrix diagonalization.
Findings
Achieves optimal query complexity for first-order dynamics.
Generalizes to second-order wave and special functions like Bessel and Airy.
Reduces amplitude amplification needs compared to naive linear combination methods.
Abstract
Simulating non-Hermitian dynamics on quantum computers is often hindered by the decay of success probability and the instability of non-diagonalizable matrices. Here, we present contour-based matrix decomposition (CBMD), a rigorous and versatile quantum functional calculus framework for simulating non-Hermitian matrix functions. By generalizing the matrix Cauchy residue theorem, CBMD decomposes holomorphic non-Hermitian operators into an analytic infinite contour-residue identity, followed by finite truncation with controlled error to yield linear combinations of Hermitian components. For first-order dynamics, CBMD achieves optimal query complexity across all parameters, strictly matching the optimal performance bounds within the linear combination of Hamiltonian simulation (LCHS) paradigm. Beyond first-order systems, the framework naturally generalizes to complex operator functions,…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
