IFG: Internet-Scale Guidance for Functional Grasping Generation
Ray Muxin Liu, Mingxuan Li, Kenneth Shaw, Deepak Pathak

TL;DR
This paper introduces IFG, a method that combines large vision models with a simulation-based grasping pipeline to enable real-time, precise robotic grasping using internet-scale data and geometric understanding.
Contribution
We propose a novel approach that distills simulation-based grasping data into a diffusion model, enabling real-time, precise 3D grasping without manual data collection.
Findings
Achieves high-performance semantic grasping in cluttered scenes
Operates in real-time on camera point clouds
Does not require manually collected training data
Abstract
Large Vision Models trained on internet-scale data have demonstrated strong capabilities in segmenting and semantically understanding object parts, even in cluttered, crowded scenes. However, while these models can direct a robot toward the general region of an object, they lack the geometric understanding required to precisely control dexterous robotic hands for 3D grasping. To overcome this, our key insight is to leverage simulation with a force-closure grasping generation pipeline that understands local geometries of the hand and object in the scene. Because this pipeline is slow and requires ground-truth observations, the resulting data is distilled into a diffusion model that operates in real-time on camera point clouds. By combining the global semantic understanding of internet-scale models with the geometric precision of a simulation-based locally-aware force-closure, \our…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Hand Gesture Recognition Systems · Motor Control and Adaptation
