OUGS: Active View Selection via Object-aware Uncertainty Estimation in 3DGS
Haiyi Li, Qi Chen, Denis Kalkofen, and Hsiang-Ting Chen

TL;DR
OUGS introduces an object-aware uncertainty estimation framework for 3D Gaussian Splatting, enabling more efficient and targeted view selection for high-fidelity object reconstruction within complex scenes.
Contribution
The paper proposes a physically-grounded, object-aware uncertainty model for 3DGS that improves view selection and reconstruction quality for specific objects.
Findings
Significantly improves reconstruction efficiency for targeted objects.
Achieves higher object fidelity compared to state-of-the-art methods.
Provides a robust uncertainty estimation for scene understanding.
Abstract
Recent advances in 3D Gaussian Splatting (3DGS) have achieved state-of-the-art results for novel view synthesis. However, efficiently capturing high-fidelity reconstructions of specific objects within complex scenes remains a significant challenge. A key limitation of existing active reconstruction methods is their reliance on scene-level uncertainty metrics, which are often biased by irrelevant background clutter and lead to inefficient view selection for object-centric tasks. We present OUGS, a novel framework that addresses this challenge with a more principled, physically-grounded uncertainty formulation for 3DGS. Our core innovation is to derive uncertainty directly from the explicit physical parameters of the 3D Gaussian primitives (e.g., position, scale, rotation). By propagating the covariance of these parameters through the rendering Jacobian, we establish a highly…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Vision and Imaging · Robotics and Sensor-Based Localization · 3D Shape Modeling and Analysis
