The chanciness of time
John M. Myers, Hadi Madjid

TL;DR
This paper introduces a new way to model digital network concurrency using history graphs, replacing global snapshots with local snapshots to better represent simultaneous events and network dynamics.
Contribution
It reformulates token games with local snapshots, enabling accurate representation of concurrent events and network changes without relying on global snapshots.
Findings
History graphs effectively model concurrent network events.
Local snapshots capture actions without central clock dependency.
The approach handles unpredictable network changes.
Abstract
Digital network failures stemming from instabilities in measurements of temporal order motivate attention to concurrent events. A century of attempts to resolve the instabilities have never eliminated them. Do concurrent events occur at indeterminate times, or are they better seen as events to which the very concept of temporal order cannot apply? Logical dependencies of messages propagating through digital networks can be represented by marked graphs on which tokens are moved in formal token games. However, available mathematical formulations of these token games invoke "markings" -- global snapshots of the locations of tokens on the graph. The formulation in terms of global snapshots is misleading, because distributed networks are never still: they exhibit concurrent events inexpressible by global snapshots. We reformulate token games used to represent digital networks so as to…
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Taxonomy
TopicsOpportunistic and Delay-Tolerant Networks · Nonlinear Dynamics and Pattern Formation · Slime Mold and Myxomycetes Research
