Inpaint360GS: Efficient Object-Aware 3D Inpainting via Gaussian Splatting for 360{\deg} Scenes
Shaoxiang Wang, Shihong Zhang, Christen Millerdurai, R\"udiger Westermann, Didier Stricker, Alain Pagani

TL;DR
Inpaint360GS introduces a novel 3D Gaussian Splatting-based framework for efficient, high-quality object-aware inpainting in 360-degree scenes, addressing challenges of object identification, occlusion, and view consistency.
Contribution
The paper presents Inpaint360GS, a new 3D inpainting method that enables multi-object removal and scene completion in 360 scenes by integrating 2D segmentation with 3D Gaussian Splatting.
Findings
Outperforms existing inpainting methods on 360 scenes
Achieves high-fidelity, view-consistent scene completion
Introduces a new dataset for 360-degree inpainting
Abstract
Despite recent advances in single-object front-facing inpainting using NeRF and 3D Gaussian Splatting (3DGS), inpainting in complex 360{\deg} scenes remains largely underexplored. This is primarily due to three key challenges: (i) identifying target objects in the 3D field of 360{\deg} environments, (ii) dealing with severe occlusions in multi-object scenes, which makes it hard to define regions to inpaint, and (iii) maintaining consistent and high-quality appearance across views effectively. To tackle these challenges, we propose Inpaint360GS, a flexible 360{\deg} editing framework based on 3DGS that supports multi-object removal and high-fidelity inpainting in 3D space. By distilling 2D segmentation into 3D and leveraging virtual camera views for contextual guidance, our method enables accurate object-level editing and consistent scene completion. We further introduce a new dataset…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
