Open-World 3D Scene Graph Generation for Retrieval-Augmented Reasoning
Fei Yu, Quan Deng, Shengeng Tang, Yuehua Li, Lechao Cheng

TL;DR
This paper introduces a novel framework for open-world 3D scene graph generation that combines vision-language models and retrieval-based reasoning to enable flexible, interactive, and generalizable scene understanding beyond fixed vocabularies.
Contribution
It presents a unified approach integrating dynamic scene graph generation with retrieval-augmented reasoning, supporting open-vocabulary and multimodal exploration in 3D scene understanding.
Findings
Achieves robust generalization across diverse 3D environments.
Outperforms existing methods on 3DSSG and Replica benchmarks.
Supports multiple tasks like question answering and task planning.
Abstract
Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified framework for Open-World 3D Scene Graph Generation with Retrieval-Augmented Reasoning, which enables generalizable and interactive 3D scene understanding. Our method integrates Vision-Language Models (VLMs) with retrieval-based reasoning to support multimodal exploration and language-guided interaction. The framework comprises two key components: (1) a dynamic scene graph generation module that detects objects and infers semantic relationships without fixed label sets, and (2) a retrieval-augmented reasoning pipeline that encodes scene graphs into a vector database to support text/image-conditioned queries. We evaluate our method on 3DSSG and Replica…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Topic Modeling · Robotics and Sensor-Based Localization
