Exploring Immersive Social-Physical Interaction with Virtual Characters through Coordinated Robotic Encountered-Type Contact
Eric Godden, Jacquie Groenewegen, Michael Wheeler, Matthew K.X.J. Pan

TL;DR
This paper introduces ETHOS, a platform for immersive social-physical interactions with virtual characters using robot-mediated contact, demonstrating its feasibility and experiential benefits through technical tests and a user study.
Contribution
The work presents a novel ETHOS platform that enables co-located physical interactions in virtual environments via encountered-type haptic display, decoupling contact from robot visibility.
Findings
Feasibility of robot-mediated social-physical interaction in VR.
Positive user experience and engagement demonstrated.
Technical validation of spatial alignment and latency.
Abstract
This work presents novel robot-mediated immersive experiences enabled by an encountered-type haptic display (ETHD) that introduces direct physical contact in virtual environments. We focus on social-physical interactions, a class of interaction associated with meaningful human outcomes in prior human-robot interaction (HRI) research. We explore the implementation of this interaction paradigm in immersive virtual environments through an object handover, fist bump, and high five with a virtual character. Extending this HRI paradigm into immersive environments enables the study of how physically grounded robotic contact and virtual augmentation jointly shape these novel social-physical interaction experiences. To support this investigation, we introduce ETHOS (Encountered-Type Haptics for On-demand Social interaction), an experimental platform integrating a torque-controlled manipulator…
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Taxonomy
TopicsSocial Robot Interaction and HRI · Virtual Reality Applications and Impacts · Tactile and Sensory Interactions
