psiUnity: A Platform for Multimodal Data-Driven XR
Akhil Ajikumar, Sahil Mayenkar, Steven Yoo, Sakib Reza, and Mohsen Moghaddam

TL;DR
psiUnity is an open-source platform that integrates the Platform for Situated Intelligence with Unity, enabling real-time, synchronized multimodal data streaming for XR applications on HoloLens 2.
Contribution
It provides the first seamless integration of psi's data management and synchronization capabilities within Unity for HoloLens 2 development.
Findings
Enables bidirectional real-time multimodal data streaming with microsecond precision.
Extends psi's capabilities to Unity and HoloLens 2, supporting reproducible XR experiments.
Open-source availability facilitates adoption by HRI, HCI, and AI communities.
Abstract
Extended reality (XR) research increasingly relies on the ability to stream and synchronize multimodal data between headsets and immersive applications for data-driven interaction and experimentation. However, developers face a critical gap: the Platform for Situated Intelligence (psi), which excels at deterministic temporal alignment and multimodal data management, has been largely inaccessible to the dominant Unity/MRTK ecosystem used for HoloLens development. We introduce psiUnity, an open-source C# integration that bridges psi's .NET libraries with Unity 2022.3 and MRTK3 for HoloLens 2. psiUnity enables bidirectional, real-time streaming of head pose, hand tracking, gaze, IMU, audio, and depth sensor data (AHAT and long-throw) with microsecond-level temporal precision, allowing Unity applications to both consume and produce synchronized multimodal data streams. By embedding psi's…
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Taxonomy
TopicsAugmented Reality Applications · Virtual Reality Applications and Impacts · Interactive and Immersive Displays
