Characterizing the ELS Values with Fixed-Population Invariance Axioms
Yukihiko Funaki, Yukio Koriyama, Satoshi Nakada, Yuki Tamura

TL;DR
This paper characterizes efficient, linear, and symmetric (ELS) values in cooperative games, introducing invariance axioms that uniquely identify key values like Shapley, CIS, and ENSC.
Contribution
It provides a novel axiomatic framework for characterizing ELS values, including the Shapley, CIS, and ENSC, via fixed-population invariance axioms.
Findings
Every ELS value can be expressed as the Shapley value of a transformed game.
Three invariance axioms characterize subclasses of ELS values.
Nullified-game consistency axioms uniquely identify Shapley, CIS, and ENSC values.
Abstract
We study efficient, linear, and symmetric (ELS) values, a central family of allocation rules for cooperative games with transferable-utility (TU-games) that includes the Shapley value, the CIS value, and the ENSC value. We first show that every ELS value can be written as the Shapley value of a suitably transformed TU-game. We then introduce three types of invariance axioms for fixed player populations. The first type consists of composition axioms, and the second type is active-player consistency. Each of these two types yields a characterization of a subclass of the ELS values that contains the family of least-square values. Finally, the third type is nullified-game consistency: we define three such axioms, and each axiom yields a characterization of one of the Shapley, CIS, and ENSC values.
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