Human Mesh Modeling for Anny Body
Romain Br\'egier, Gu\'enol\'e Fiche, Laura Bravo-S\'anchez, Thomas Lucas, Matthieu Armando, Philippe Weinzaepfel, Gr\'egory Rogez, Fabien Baradel

TL;DR
Anny is a demographically grounded, fully differentiable human body model that enables realistic, controllable 3D human shape modeling without costly scans, supporting various applications like fitting, synthesis, and recovery.
Contribution
We introduce Anny, a simple, open, and anthropometrically calibrated human body model with a continuous shape space controlled by semantic parameters.
Findings
Anny can generate diverse, realistic human shapes across ages and body types.
Models trained with Anny achieve performance comparable to scan-based models.
Anny's open-source code facilitates accessible 3D human modeling.
Abstract
Parametric body models provide the structural basis for many human-centric tasks, yet existing models often rely on costly 3D scans and learned shape spaces that are proprietary and demographically narrow. We introduce Anny, a simple, fully differentiable, and scan-free human body model grounded in anthropometric knowledge from the MakeHuman community. Anny defines a continuous, interpretable shape space, where phenotype parameters (e.g. gender, age, height, weight) control blendshapes spanning a wide range of human forms--across ages (from infants to elders), body types, and proportions. Calibrated using WHO population statistics, it provides realistic and demographically grounded human shape variation within a single unified model. Thanks to its openness and semantic control, Anny serves as a versatile foundation for 3D human modeling--supporting millimeter-accurate scan fitting,…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation · Human Pose and Action Recognition
