Knowledge Graph-enhanced Large Language Model for Incremental Game PlayTesting
Enhong Mu, Jinyu Cai, Yijun Lu, Mingyue Zhang, Kenji Tei, Jialong Li

TL;DR
This paper introduces KLPEG, a framework combining knowledge graphs and large language models to improve incremental game playtesting by efficiently identifying affected functionalities and generating tailored test cases.
Contribution
The paper presents a novel framework that integrates knowledge graphs with LLMs for structured knowledge accumulation and targeted testing in incremental game updates.
Findings
More accurate localization of affected functionalities
Fewer steps needed to complete tests
Enhanced testing effectiveness and efficiency
Abstract
The rapid iteration and frequent updates of modern video games pose significant challenges to the efficiency and specificity of testing. Although automated playtesting methods based on Large Language Models (LLMs) have shown promise, they often lack structured knowledge accumulation mechanisms, making it difficult to conduct precise and efficient testing tailored for incremental game updates. To address this challenge, this paper proposes a KLPEG framework. The framework constructs and maintains a Knowledge Graph (KG) to systematically model game elements, task dependencies, and causal relationships, enabling knowledge accumulation and reuse across versions. Building on this foundation, the framework utilizes LLMs to parse natural language update logs, identify the scope of impact through multi-hop reasoning on the KG, enabling the generation of update-tailored test cases. Experiments…
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Taxonomy
TopicsArtificial Intelligence in Games · Digital Games and Media · Educational Games and Gamification
