Game-theoretic distributed learning of generative models for heterogeneous data collections
Dmitrij Schlesinger, Boris Flach

TL;DR
This paper introduces a game-theoretic distributed learning framework where heterogeneous local models generate synthetic data, enabling effective learning across diverse data modalities and improving performance on vision benchmarks.
Contribution
It proposes a novel game-theoretic approach for distributed learning using synthetic data exchange, handling heterogeneity and semi-supervised models with proven convergence.
Findings
Converges to a unique Nash equilibrium for exponential family models.
Demonstrates improved image classification and generation on benchmark datasets.
Abstract
One of the main challenges in distributed learning arises from the difficulty of handling heterogeneous local models and data. In light of the recent success of generative models, we propose to meet this challenge by building on the idea of exchanging synthetic data instead of sharing model parameters. Local models can then be treated as ``black boxes'' with the ability to learn their parameters from data and to generate data according to these parameters. Moreover, if the local models admit semi-supervised learning, we can extend the approach by enabling local models on different probability spaces. This allows to handle heterogeneous data with different modalities. We formulate the learning of the local models as a cooperative game starting from the principles of game theory. We prove the existence of a unique Nash equilibrium for exponential family local models and show that the…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Machine Learning and Algorithms · Stochastic Gradient Optimization Techniques
