Scaling Cross-Embodiment World Models for Dexterous Manipulation
Zihao He, Bo Ai, Tongzhou Mu, Yulin Liu, Weikang Wan, Jiawei Fu, Yilun Du, Henrik I. Christensen, Hao Su

TL;DR
This paper develops a unified world model for diverse robot embodiments, enabling transfer and generalization across different morphologies in dexterous manipulation tasks.
Contribution
It introduces a novel embodiment-invariant world model using particle-based representations, facilitating cross-embodiment learning and control transfer.
Findings
Scaling to more embodiments improves generalization.
Co-training on simulated and real data enhances performance.
Models enable effective control on various robot morphologies.
Abstract
Cross-embodiment learning seeks to build generalist robots that operate across diverse morphologies, but differences in action spaces and kinematics hinder data sharing and policy transfer. This raises a central question: Is there any invariance that allows actions to transfer across embodiments? We conjecture that environment dynamics are embodiment-invariant, and that world models capturing these dynamics can provide a unified interface across embodiments. To learn such a unified world model, the crucial step is to design state and action representations that abstract away embodiment-specific details while preserving control relevance. To this end, we represent different embodiments (e.g., human hands and robot hands) as sets of 3D particles and define actions as particle displacements, creating a shared representation for heterogeneous data and control problems. A graph-based world…
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Taxonomy
TopicsRobot Manipulation and Learning · Motor Control and Adaptation · Reinforcement Learning in Robotics
