Investigating Search Among Physical and Virtual Objects Under Different Lighting Conditions
You-Jin Kim, Radha Kumaran, Ehsan Sayyad, Anne Milner, Tom Bullock, Barry Giesbrecht, Tobias H\"ollerer

TL;DR
This study explores how lighting conditions and cognitive load affect user interactions and perception in outdoor augmented reality environments, revealing challenges in comfort, object recall, and search behavior.
Contribution
It provides empirical insights into user behavior and perception in outdoor AR, highlighting the impact of lighting and multitasking on search effectiveness and comfort.
Findings
Lower comfort in natural light conditions
Worse recall for physical objects compared to virtual ones
More gems found behind virtual objects, indicating higher attention
Abstract
By situating computer-generated content in the physical world, mobile augmented reality (AR) can support many tasks that involve effective search and inspection of physical environments. Currently, there is limited information regarding the viability of using AR in realistic wide-area outdoor environments and how AR experiences affect human behavior in these environments. Here, we conducted a wide-area outdoor AR user study (n = 48) using a commercially available AR headset (Microsoft Hololens 2) to compare (1) user interactions with physical and virtual objects in the environment (2) the effects of different lighting conditions on user behavior and AR experience and (3) the impact of varying cognitive load on AR task performance. Participants engaged in a treasure hunt task where they searched for and classified virtual target items (green ``gems") in an augmented outdoor courtyard…
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Taxonomy
TopicsAugmented Reality Applications · Spatial Cognition and Navigation · Virtual Reality Applications and Impacts
