VRScout: Towards Real-Time, Autonomous Testing of Virtual Reality Games
Yurun Wu, Yousong Sun, Burkhard Wunsche, Jia Wang, Elliott Wen

TL;DR
VRScout is a deep learning agent that autonomously tests VR games in real-time, learning from human demonstrations to ensure quality and safety across diverse environments with minimal training.
Contribution
The paper introduces VRScout, a novel deep learning framework with an enhanced Action Chunking Transformer and adaptive temporal context for autonomous VR game testing.
Findings
Achieves expert-level performance on commercial VR titles
Maintains real-time inference at 60 FPS on consumer hardware
Requires limited training data for effective testing
Abstract
Virtual Reality (VR) has rapidly become a mainstream platform for gaming and interactive experiences, yet ensuring the quality, safety, and appropriateness of VR content remains a pressing challenge. Traditional human-based quality assurance is labor-intensive and cannot scale with the industry's rapid growth. While automated testing has been applied to traditional 2D and 3D games, extending it to VR introduces unique difficulties due to high-dimensional sensory inputs and strict real-time performance requirements. We present VRScout, a deep learning-based agent capable of autonomously navigating VR environments and interacting with virtual objects in a human-like and real-time manner. VRScout learns from human demonstrations using an enhanced Action Chunking Transformer that predicts multi-step action sequences. This enables our agent to capture higher-level strategies and generalize…
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Taxonomy
TopicsArtificial Intelligence in Games · Virtual Reality Applications and Impacts · Adversarial Robustness in Machine Learning
