Accelerating Real-World Overtaking in F1TENTH Racing Employing Reinforcement Learning Methods
Emily Steiner, Daniel van der Spuy, Futian Zhou, Afereti Pama, Minas Liarokapis, Henry Williams

TL;DR
This paper introduces a reinforcement learning-based racing agent for F1Tenth vehicles that reliably performs overtaking maneuvers in real-world wheel-to-wheel racing, achieving an 87% overtaking success rate.
Contribution
It presents a novel reinforcement learning approach for autonomous overtaking in real-world racing, demonstrating improved reliability over previous methods.
Findings
Overtaking success rate of 87% in real-world tests.
Agent trained against opponents learns deliberate overtaking behaviors.
Method outperforms agents trained only for racing without overtaking focus.
Abstract
While autonomous racing performance in Time-Trial scenarios has seen significant progress and development, autonomous wheel-to-wheel racing and overtaking are still severely limited. These limitations are particularly apparent in real-life driving scenarios where state-of-the-art algorithms struggle to safely or reliably complete overtaking manoeuvres. This is important, as reliable navigation around other vehicles is vital for safe autonomous wheel-to-wheel racing. The F1Tenth Competition provides a useful opportunity for developing wheel-to-wheel racing algorithms on a standardised physical platform. The competition format makes it possible to evaluate overtaking and wheel-to-wheel racing algorithms against the state-of-the-art. This research presents a novel racing and overtaking agent capable of learning to reliably navigate a track and overtake opponents in both simulation and…
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