Informative Sample Selection Model for Skeleton-based Action Recognition with Limited Training Samples
Zhigang Tu, Zhengbo Zhang, Jia Gong, Junsong Yuan, Bo Du

TL;DR
This paper introduces a novel active learning approach for skeleton-based 3D action recognition with limited labeled data, reformulating the sample selection process as a Markov Decision Process and leveraging hyperbolic space for better representation.
Contribution
It proposes a new active learning framework modeled as an MDP, with hyperbolic space embedding and meta tuning for improved sample selection in semi-supervised 3D action recognition.
Findings
Effective sample selection improves recognition accuracy
Hyperbolic space embedding enhances model performance
Meta tuning accelerates deployment
Abstract
Skeleton-based human action recognition aims to classify human skeletal sequences, which are spatiotemporal representations of actions, into predefined categories. To reduce the reliance on costly annotations of skeletal sequences while maintaining competitive recognition accuracy, the task of 3D Action Recognition with Limited Training Samples, also known as semi-supervised 3D Action Recognition, has been proposed. In addition, active learning, which aims to proactively select the most informative unlabeled samples for annotation, has been explored in semi-supervised 3D Action Recognition for training sample selection. Specifically, researchers adopt an encoder-decoder framework to embed skeleton sequences into a latent space, where clustering information, combined with a margin-based selection strategy using a multi-head mechanism, is utilized to identify the most informative…
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