Near-Optimal Min-Sum Motion Planning in a Planar Polygonal Environment
Pankaj K. Agarwal, Benjamin Holmgren, Alex Steiger

TL;DR
This paper introduces the first polynomial-time bicriteria approximation algorithm for near-optimal multi-robot motion planning in polygonal environments, achieving a (1+ε)-approximation for a fixed number of robots.
Contribution
It presents a novel algorithm that approximates the min-sum motion planning problem within a factor of (1+ε), with polynomial runtime for a fixed number of robots, improving prior computational complexity.
Findings
Achieves (1+ε)-approximation for multi-robot motion planning.
Runs in time f(k,ε) n^{O(k)} for fixed k.
Works for robots modeled as squares or congruent disks.
Abstract
Let be a planar polygonal environment with vertices, and let denote unit-square robots translating in . Given source and target placements for each robot, we wish to compute a collision-free motion plan , i.e., a coordinated motion for each robot along a continuous path from to so that robot does not leave or collide with any other . Moreover, we additionally require that minimizes the sum of the path lengths; this variant is known as \textit{min-sum motion planning}. Even computing a feasible motion plan for unit-square robots in a polygonal environment is {\textsf PSPACE}-hard. For , let denote the cost of a min-sum motion plan for square robots of radius each from…
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