Explainable e-sports win prediction through Machine Learning classification in streaming
Silvia Garc\'ia-M\'endez, Francisco de Arriba-P\'erez

TL;DR
This paper presents an explainable machine learning system for real-time e-sports win prediction using streaming data, achieving over 90% accuracy and enhancing decision-making with interpretability.
Contribution
It introduces a novel streaming classification approach with explainability for e-sports win prediction, surpassing existing batch methods in accuracy.
Findings
Achieved over 90% accuracy in win prediction
Outperformed existing solutions in literature
Enhanced trust through explainability module
Abstract
The increasing number of spectators and players in e-sports, along with the development of optimized communication solutions and cloud computing technology, has motivated the constant growth of the online game industry. Even though Artificial Intelligence-based solutions for e-sports analytics are traditionally defined as extracting meaningful patterns from related data and visualizing them to enhance decision-making, most of the effort in professional winning prediction has been focused on the classification aspect from a batch perspective, also leaving aside the visualization techniques. Consequently, this work contributes to an explainable win prediction classification solution in streaming in which input data is controlled over several sliding windows to reflect relevant game changes. Experimental results attained an accuracy higher than 90 %, surpassing the performance of competing…
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