Unmanned Aerial Vehicles Control in a Digital Twin: Exploring the Effect of Different Points of View on User Experience in Virtual Reality
Francesco Vona, Mohamed Amer, Omar Abdellatif, Michelle Celina Hallmann, Maximilian Warsinke, Adriana-Simona Mihaita, Jan-Niklas Voigt-Antons

TL;DR
This study examines how different virtual camera perspectives in a digital twin VR environment affect UAV pilot performance and user experience, revealing trade-offs between control effort, accuracy, and user preferences.
Contribution
It introduces a VR-based digital twin platform for UAV control and systematically compares four distinct virtual viewpoints on user experience and performance.
Findings
First-Person View increases mental demand and trajectory deviation.
Third-Person View is most preferred by users.
Different perspectives influence workload and control accuracy.
Abstract
Controlling Unmanned Aerial Vehicles (UAVs) is a cognitively demanding task, with accidents often arising from insufficient situational awareness, inadequate training, and poor user experiences. Providing more intuitive and immersive visual feedback, particularly through Digital Twin technologies, offers new opportunities to enhance pilot awareness and overall experience quality. In this study, we investigate how different virtual points of view (POVs) influence user experience and performance during UAV piloting in Virtual Reality (VR), utilizing a digital twin that faithfully replicates the real-world flight environment. We developed a VR application that enables participants to control a physical DJI Mini 4 Pro drone while immersed in a digital twin with four distinct camera perspectives: Baseline View (static external), First-Person View, Chase View, and Third-Person View. Nineteen…
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Taxonomy
TopicsHuman-Automation Interaction and Safety · Aerospace and Aviation Technology · Virtual Reality Applications and Impacts
