# The Ordered Zeckendorf Game

**Authors:** Ivan Bortnovskyi, Michael Lucas, Steven J. Miller, Iana Vranesko, Ren Watson, and Cameron White

arXiv: 2508.20222 · 2026-03-31

## TL;DR

The paper introduces and analyzes the ordered Zeckendorf game, a new two-player combinatorial game based on Zeckendorf's Theorem, with unique strategic features and complex dynamics.

## Contribution

It presents the first analysis of an ordered variant of the Zeckendorf game, including termination, complexity bounds, and empirical insights into game behavior.

## Key findings

- Game always terminates in Zeckendorf decomposition in ascending order.
- Shortest game length is exactly n - Z(n), with Z(n) being the number of summands.
- Longest game length grows quadratically, approximately n^2/2 as n increases.

## Abstract

We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers. Building on the original Zeckendorf game\ -- previously studied in the context of unordered multisets\ -- we impose a new constraint: all moves must respect the order of summands. The result is a richer and more nuanced strategic landscape that significantly alters game dynamics.   Unlike the classical version, where Player 2 has a dominant strategy for all $n > 2$, our ordered variant reveals a more balanced and unpredictable structure. In particular, we find that Player 1 wins for nearly all values $n \leq 25$, with a single exception at $n = 18$. This shift in strategic outcomes is driven by our game's key features: adjacency constraints that limit allowable merges and splits to neighboring terms, and the introduction of a switching move that reorders pairs.   We prove that the game always terminates in the Zeckendorf decomposition\ -- now in ascending order\ -- by constructing a strictly decreasing monovariant. We further establish bounds on game complexity: the shortest possible game has length exactly $n - Z(n)$, where $Z(n)$ is the number of summands in the Zeckendorf decomposition of $n$, while the longest game exhibits quadratic growth, with $M(n) \sim \frac{n^2}{2}$ as $n \to \infty$.   Empirical simulations suggest that random game trajectories exhibit log-normal convergence in their move distributions. Overall, the ordered Zeckendorf game enriches the landscape of number-theoretic games, posing new algorithmic challenges and offering fertile ground for future exploration into strategic complexity, probabilistic behavior, and generalizations to other recurrence relations.

## Full text

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## Figures

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## References

9 references — full list in the complete paper: https://tomesphere.com/paper/2508.20222/full.md

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Source: https://tomesphere.com/paper/2508.20222