MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
Hanzhi Chang, Ruijie Zhu, Wenjie Chang, Mulin Yu, Yanzhe Liang, Jiahao Lu, Zhuoyuan Li, Tianzhu Zhang

TL;DR
MeshSplat introduces a novel framework that leverages Gaussian Splatting and learned priors to enable accurate surface reconstruction from extremely sparse views, surpassing previous methods.
Contribution
The paper proposes a generalizable sparse-view surface reconstruction method using Gaussian Splatting and a novel 2DGS prediction approach without requiring 3D ground-truth supervision.
Findings
Achieves state-of-the-art results in sparse-view mesh reconstruction
Effectively synthesizes novel views with improved geometric accuracy
Demonstrates robustness in extremely sparse view scenarios
Abstract
Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we propose MeshSplat, a generalizable sparse-view surface reconstruction framework via Gaussian Splatting. Our key idea is to leverage 2DGS as a bridge, which connects novel view synthesis to learned geometric priors and then transfers these priors to achieve surface reconstruction. Specifically, we incorporate a feed-forward network to predict per-view pixel-aligned 2DGS, which enables the network to synthesize novel view images and thus eliminates the need for direct 3D ground-truth supervision. To improve the accuracy of 2DGS position and orientation prediction, we propose a Weighted Chamfer Distance Loss to regularize the depth maps, especially in…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Computer Graphics and Visualization Techniques
