BasketLiDAR: The First LiDAR-Camera Multimodal Dataset for Professional Basketball MOT
Ryunosuke Hayashi, Kohei Torimi, Rokuto Nagata, Kazuma Ikeda, Ozora Sako, Taichi Nakamura, Masaki Tani, Yoshimitsu Aoki, Kentaro Yoshioka

TL;DR
This paper introduces BasketLiDAR, a multimodal dataset combining LiDAR and camera data for professional basketball, and proposes a novel real-time multi-object tracking framework that improves accuracy and efficiency in complex, occluded scenarios.
Contribution
It presents the first multimodal LiDAR-camera dataset for basketball and develops a new tracking algorithm that enhances real-time performance and accuracy under occlusion.
Findings
Achieves real-time tracking with LiDAR and camera data
Outperforms camera-only methods in accuracy and occlusion handling
Provides a comprehensive dataset for sports MOT research
Abstract
Real-time 3D trajectory player tracking in sports plays a crucial role in tactical analysis, performance evaluation, and enhancing spectator experience. Traditional systems rely on multi-camera setups, but are constrained by the inherently two-dimensional nature of video data and the need for complex 3D reconstruction processing, making real-time analysis challenging. Basketball, in particular, represents one of the most difficult scenarios in the MOT field, as ten players move rapidly and complexly within a confined court space, with frequent occlusions caused by intense physical contact. To address these challenges, this paper constructs BasketLiDAR, the first multimodal dataset in the sports MOT field that combines LiDAR point clouds with synchronized multi-view camera footage in a professional basketball environment, and proposes a novel MOT framework that simultaneously achieves…
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Taxonomy
TopicsHuman Pose and Action Recognition · Robotics and Sensor-Based Localization · 3D Shape Modeling and Analysis
