Emergent Crowds Dynamics from Language-Driven Multi-Agent Interactions
Yibo Liu, Liam Shatzel, Brandon Haworth, Teseo Schneider

TL;DR
This paper introduces a novel approach using large language models to control agent-based crowd simulations, enabling more realistic, socially-interactive, and emergent group behaviors driven by dialogue and perception.
Contribution
The paper presents a new method that integrates LLMs for dialogue-driven navigation, allowing agents to exhibit complex social interactions and emergent behaviors in crowd simulations.
Findings
Agents automatically form and dissolve groups.
Crowd behavior emerges naturally from social interactions.
Simulations show improved realism and social dynamics.
Abstract
Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement in crowds are often influenced by complex social and environmental interactions, driven mainly by language and dialogue. However, most existing work does not consider these dimensions and leads to animations where agent-agent and agent-environment interactions are largely limited to steering and fixed higher-level goal extrapolation. We propose a novel method that exploits large language models (LLMs) to control agents' movement. Our method has two main components: a dialogue system and language-driven navigation. We periodically query agent-centric LLMs conditioned on character personalities, roles, desires, and relationships to control the…
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Social Robot Interaction and HRI · Multimodal Machine Learning Applications
