Hybrelighter: Combining Deep Anisotropic Diffusion and Scene Reconstruction for On-device Real-time Relighting in Mixed Reality
Hanwen Zhao, John Akers, Baback Elmieh, Ira Kemelmacher-Shlizerman

TL;DR
Hybrelighter is a real-time on-device relighting method for mixed reality that combines scene reconstruction, anisotropic diffusion, and filter techniques to produce accurate lighting effects at high speeds.
Contribution
The paper introduces a novel integration of scene understanding, anisotropic diffusion, and filtering for real-time, accurate MR scene relighting on edge devices.
Findings
Achieves up to 100 fps performance.
Provides more accurate relighting than existing methods.
Effectively corrects scene scanning inaccuracies.
Abstract
Mixed Reality scene relighting, where virtual changes to lighting conditions realistically interact with physical objects, producing authentic illumination and shadows, can be used in a variety of applications. One such application in real estate could be visualizing a room at different times of day and placing virtual light fixtures. Existing deep learning-based relighting techniques typically exceed the real-time performance capabilities of current MR devices. On the other hand, scene understanding methods, such as on-device scene reconstruction, often yield inaccurate results due to scanning limitations, in turn affecting relighting quality. Finally, simpler 2D image filter-based approaches cannot represent complex geometry and shadows. We introduce a novel method to integrate image segmentation, with lighting propagation via anisotropic diffusion on top of basic scene understanding,…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Interactive and Immersive Displays
