$\mathrm{TIME}[t]\subseteq \mathrm{SPACE}[O(\sqrt{t})]$ via Tree Height Compression
Logan Nye

TL;DR
This paper proves that deterministic multitape Turing machines operating in time t can be simulated within space proportional to the square root of t, using a novel height compression technique that reshapes computation trees efficiently.
Contribution
It introduces a Height Compression Theorem that transforms computation trees into binary trees with logarithmic depth, enabling space-efficient simulation of time-bounded computations.
Findings
Proves $ ext{TIME}[t] ext{ } extsubseteq ext{ } ext{SPACE}[O(\sqrt{t})]$ for deterministic multitape Turing machines.
Develops an Algebraic Replay Engine and pointerless algorithms to achieve constant-size per-level tokens.
Establishes implications for circuit complexity, lower bounds, and interpreters under the new space simulation framework.
Abstract
We prove a square-root space simulation for deterministic multitape Turing machines, showing \emph{measured in tape cells over a fixed finite alphabet}. The key step is a Height Compression Theorem that uniformly (and in logspace) reshapes the canonical left-deep succinct computation tree for a block-respecting run into a binary tree whose evaluation-stack depth along any DFS path is for , while preserving workspace at leaves and at internal nodes. Edges have \emph{addressing/topology} checkable in space, and \emph{semantic} correctness across merges is witnessed by an exact bounded-window replay at the unique interface. Algorithmically, an Algebraic Replay Engine with constant-degree maps over a constant-size field, together with pointerless DFS, index-free…
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