Online 3D Gaussian Splatting Modeling with Novel View Selection
Byeonggwon Lee, Junkyu Park, Khang Truong Giang, Soohwan Song

TL;DR
This paper introduces a novel online 3D Gaussian Splatting method that adaptively selects views to improve scene completeness and quality in 3D modeling from RGB frames, outperforming existing techniques.
Contribution
It proposes an adaptive view selection strategy and an integrated multi-view stereo framework to enhance online 3D Gaussian Splatting models from RGB data.
Findings
Significantly improves model completeness in outdoor scenes
Outperforms state-of-the-art methods in quality and coverage
Effectively integrates keyframes and non-keyframes for better reconstruction
Abstract
This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction. However, these methods are limited by their reliance solely on keyframes, which are insufficient to capture an entire scene, resulting in incomplete reconstructions. Moreover, building a generalizable model requires incorporating frames from diverse viewpoints to achieve broader scene coverage. However, online processing restricts the use of many frames or extensive training iterations. Therefore, we propose a novel method for high-quality 3DGS modeling that improves model completeness through adaptive view selection. By analyzing reconstruction quality online, our approach selects optimal non-keyframes for additional training. By integrating both keyframes…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputer Graphics and Visualization Techniques · Industrial Vision Systems and Defect Detection · Video Surveillance and Tracking Methods
