Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulation
Yifu Yuan, Haiqin Cui, Yaoting Huang, Yibin Chen, Fei Ni, Zibin Dong, Pengyi Li, Yan Zheng, Hongyao Tang, Jianye Hao

TL;DR
Embodied-R1 introduces a unified pointing-based representation and reinforcement learning approach, enabling robust generalization in embodied robotic manipulation tasks without task-specific fine-tuning.
Contribution
The paper pioneers a pointing-centric embodied reasoning framework and a large-scale dataset, achieving state-of-the-art zero-shot performance in robotic manipulation benchmarks.
Findings
Embodied-R1 achieves 56.2% success in SIMPLEREnv zero-shot.
It reaches 87.5% success across 8 real-world XArm tasks.
The model shows high robustness to visual disturbances.
Abstract
Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation, defining four core embodied pointing abilities that bridge high-level vision-language comprehension with low-level action primitives. We introduce Embodied-R1, a 3B Vision-Language Model (VLM) specifically designed for embodied reasoning and pointing. We use a wide range of embodied and general visual reasoning datasets as sources to construct a large-scale dataset, Embodied-Points-200K, which supports key embodied pointing capabilities. We then train Embodied-R1 using a two-stage Reinforced Fine-tuning (RFT) curriculum with a specialized multi-task reward design. Embodied-R1 achieves state-of-the-art performance on 11 embodied spatial and pointing…
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Code & Models
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