Control by Deleting Players from Weighted Voting Games Is NP^PP-Complete for the Penrose-Banzhaf Power Index
Joanna Kaczmarek, J\"org Rothe

TL;DR
This paper proves that controlling weighted voting games by deleting players to alter the Penrose-Banzhaf power index is NP^PP-complete, revealing high computational complexity and difficulty in practical manipulation of such voting systems.
Contribution
It establishes the NP^PP-completeness of control by deleting players in weighted voting games with respect to the Penrose-Banzhaf index, a previously open problem.
Findings
Control by deleting players is NP^PP-complete.
Results improve lower bounds of complexity for voting game control.
Protection against SAT-solving techniques in practical applications.
Abstract
Weighted voting games are a popular class of coalitional games that are widely used to model real-life situations of decision-making. They can be applied, for instance, to analyze legislative processes in parliaments or voting in corporate structures. Various ways of tampering with these games have been studied, among them merging or splitting players, fiddling with the quota, and controlling weighted voting games by adding or deleting players. While the complexity of control by adding players to such games so as to change or maintain a given player's power has been recently settled, the complexity of control by deleting players from such games (with the same goals) remained open. We show that when the players' power is measured by the probabilistic Penrose-Banzhaf index, some of these problems are complete for NP^PP -- the class of problems solvable by NP machines equipped with a PP…
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