Box-Reachability in Vector Addition Systems
Shaull Almagor, Itay Hasson, Micha{\l} Pilipczuk, Michael Zaslavski

TL;DR
This paper introduces and analyzes box-reachability in Vector Addition Systems, showing that in 2D, the box-reachable set closely approximates the standard reachability set beyond a certain threshold, using convex geometry techniques.
Contribution
It defines box-reachability in VAS and proves that in 2D, the box-reachable set nearly matches the standard reachability set above a threshold, advancing understanding of VAS reachability.
Findings
In 2D VAS, box-reachability set coincides with standard reachability set beyond a threshold W.
Box-reachability shares properties with standard reachability, with notable differences.
Convex geometry tools are used to establish the main results.
Abstract
We consider a variant of reachability in Vector Addition Systems (VAS) dubbed \emph{box reachability}, whereby a vector is box-reachable from in a VAS if admits a path from to that not only stays in the positive orthant (as in the standard VAS semantics), but also stays below , i.e., within the ``box'' whose opposite corners are and . Our main result is that for two-dimensional VAS, the set of box-reachable vertices almost coincides with the standard reachability set: the two sets coincide for all vectors whose coordinates are both above some threshold . We also study properties of box-reachability, exploring the differences and similarities with standard reachability. Technically, our main result is proved using powerful machinery from convex geometry.
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Taxonomy
TopicsFormal Methods in Verification · Logic, programming, and type systems · Embedded Systems Design Techniques
