Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splatting
Kangjie Chen, Yingji Zhong, Zhihao Li, Jiaqi Lin, Youyu Chen, Minghan Qin, Haoqian Wang

TL;DR
This paper identifies the issue of Gaussian entanglement in sparse-view 3D Gaussian Splatting, introduces a metric to measure it, and proposes simple strategies to reduce co-adaptation, improving novel view synthesis quality.
Contribution
The paper uncovers the co-adaptation problem in sparse-view 3DGS, proposes a metric to quantify it, and introduces lightweight mitigation strategies that enhance rendering quality.
Findings
Co-adaptation correlates with view sparsity.
Mitigation strategies reduce artifacts in novel views.
Metrics effectively measure Gaussian entanglement.
Abstract
3D Gaussian Splatting (3DGS) has demonstrated impressive performance in novel view synthesis under dense-view settings. However, in sparse-view scenarios, despite the realistic renderings in training views, 3DGS occasionally manifests appearance artifacts in novel views. This paper investigates the appearance artifacts in sparse-view 3DGS and uncovers a core limitation of current approaches: the optimized Gaussians are overly-entangled with one another to aggressively fit the training views, which leads to a neglect of the real appearance distribution of the underlying scene and results in appearance artifacts in novel views. The analysis is based on a proposed metric, termed Co-Adaptation Score (CA), which quantifies the entanglement among Gaussians, i.e., co-adaptation, by computing the pixel-wise variance across multiple renderings of the same viewpoint, with different random subsets…
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Taxonomy
TopicsIndustrial Vision Systems and Defect Detection · Advanced Optical Sensing Technologies
