Scalable RF Simulation in Generative 4D Worlds
Zhiwei Zheng, Dongyin Hu, Mingmin Zhao

TL;DR
WaveVerse is a scalable, prompt-based framework that simulates realistic RF signals in 4D indoor environments, enabling new applications in RF imaging and activity recognition.
Contribution
It introduces a novel language-guided 4D world generator and phase-coherent RF simulation, advancing RF data generation for indoor perception tasks.
Findings
Effective conditioned human motion generation
Improved RF imaging performance in data-limited scenarios
Demonstrated applications in activity recognition
Abstract
Radio Frequency (RF) sensing has emerged as a powerful, privacy-preserving alternative to vision-based methods for indoor perception tasks. However, collecting high-quality RF data in dynamic and diverse indoor environments remains a major challenge. To address this, we introduce WaveVerse, a prompt-based, scalable framework that simulates realistic RF signals from generated indoor scenes with human motions. WaveVerse introduces a language-guided 4D world generator, which includes a state-aware causal transformer for human motion generation conditioned on spatial constraints and texts, and a phase-coherent ray tracing simulator that enables the simulation of accurate and coherent RF signals. Experiments demonstrate the effectiveness of our approach in conditioned human motion generation and highlight how phase coherence is applied to beamforming and respiration monitoring. We further…
Peer Reviews
Decision·Submitted to ICLR 2026
1. Novel problem statement and formulation: RF signal in time series is really challenging. 2. Comprehensive dataset usage like Lai et al., 2024 for imaging and Singh et al., 2019 for activity recognition. 3. (Despite the overall work looks more like an itegration of existing techs rather than tacking theoretical challenges) The usage of LLM to align user's language with RF generation context and the implementation makes sense for potetial product use cases. The phase-coherence design aligns wit
1. Limited technical depth: The work primarily integrates existing components (LLM-based scene generation, motion modeling and ray tracing) rather than introducing new theoretical insights or core algorithmic innovations (like NeRF^2 (MobiCom'23)[1] and RF Genesis(SenSys'23))[2]. 2. Lack of real-data calibration: The generation workflow is not calibrated or partially trained with real RF measurements, which could clearly have had the chance to help bridge the domain gap and validate simulation
Since RF Genesis, there have been few impressive papers in the field of RF simulation for quite some time. Overall, I hold a positive view of this paper for the following reasons: - Case Study. I believe the most important aspect of evaluating RF simulation is the gain in real experiments. The current case study provides strong evidence of this. Based on this, I give a score of 6, and if the authors can address the weaknesses I have raised, I would be happy to increase it to 8 or higher. - Int
1. My primary concern focuses on the RF baseline methods: As mentioned earlier, I believe the case study is very important. However, the current case study only demonstrates that the proposed method is effective compared to having no simulation data. But is it effective compared to data generated by other simulation methods? I suggest adding comparative experiments with data generated by other simulation methods. 2. The paper should provide more evidence that the motions generated by the LLM ar
1. If the world/motion generator is language-guided, it could make scenario coverage and data diversity dramatically easier. 2. Potential to unify CV-style 4D generative assets with RF rendering, bridging two active communities.
1. No verified evidence here of RF accuracy vs. ground truth (ray tracing/EM solvers/measurements). 2. Treatment of multipath, diffraction, penetration, materials, etc, unclear. 3. Generators may induce distribution shift; need calibration showing RF outputs remain physically plausible under varied prompts.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsModular Robots and Swarm Intelligence · Model-Driven Software Engineering Techniques · Cellular Automata and Applications
