Learning Differentiable Reachability Maps for Optimization-based Humanoid Motion Generation
Masaki Murooka, Iori Kumagai, Mitsuharu Morisawa, Fumio Kanehiro

TL;DR
This paper introduces a differentiable reachability map for humanoid robots, enabling efficient motion planning by integrating learned kinematic reachability constraints directly into continuous optimization processes.
Contribution
It presents a novel differentiable reachability map learned via neural networks or SVMs, facilitating optimization-based humanoid motion generation.
Findings
Efficiently solves footstep and multi-contact planning problems.
Enables direct use of reachability constraints in optimization.
Improves computational efficiency of humanoid motion planning.
Abstract
To reduce the computational cost of humanoid motion generation, we introduce a new approach to representing robot kinematic reachability: the differentiable reachability map. This map is a scalar-valued function defined in the task space that takes positive values only in regions reachable by the robot's end-effector. A key feature of this representation is that it is continuous and differentiable with respect to task-space coordinates, enabling its direct use as constraints in continuous optimization for humanoid motion planning. We describe a method to learn such differentiable reachability maps from a set of end-effector poses generated using a robot's kinematic model, using either a neural network or a support vector machine as the learning model. By incorporating the learned reachability map as a constraint, we formulate humanoid motion generation as a continuous optimization…
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