Generation and Evaluation in the Human Invention Process through the Lens of Game Design
Katherine M. Collins, Graham Todd, Cedegao E. Zhang, Adrian Weller, Julian Togelius, Junyi Chu, Lionel Wong, Thomas L. Griffiths, Joshua B. Tenenbaum

TL;DR
This paper investigates how humans invent new games by analyzing their creative process through game design, focusing on how they generate and evaluate new game ideas using cognitive models.
Contribution
It introduces a computational framework to analyze human game invention, emphasizing the role of both proposal generation and evaluation in early-stage game creation.
Findings
Generated games are best explained by models incorporating population-level quality estimates.
Human invention involves both proposing ideas and evaluating them.
The study provides a toolkit for empirical analysis of open-ended human innovation.
Abstract
The human ability to learn rules and solve problems has been a central concern of cognitive science research since the field's earliest days. But we do not just follow rules and solve problems given to us by others: we modify those rules, create new problems, and set new goals and tasks for ourselves and others. Arguably, even more than rule following and problem solving, human intelligence is about creatively breaking and stretching the rules, changing the game, and inventing new problems worth thinking about. Creating a good rule or a good problem depends not just on the ideas one can think up but on how one evaluates such proposals. Here, we study invention through the lens of game design. We focus particularly on the early stages of novice, "everyday" game creation, where the stakes are low. We draw on a dataset of over 450 human created games, created by participants who saw an…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
