TL;DR
Puppeteer is a comprehensive framework that automates rigging and animation of diverse 3D models using advanced transformer and attention-based architectures, significantly improving accuracy and efficiency in content creation pipelines.
Contribution
It introduces novel auto-regressive and attention-based models for automatic rigging and animation, reducing expert intervention and enhancing quality across various 3D assets.
Findings
Outperforms state-of-the-art in skeletal prediction accuracy
Achieves higher skinning quality with topology-aware attention
Produces stable, temporally coherent animations
Abstract
Modern interactive applications increasingly demand dynamic 3D content, yet the transformation of static 3D models into animated assets constitutes a significant bottleneck in content creation pipelines. While recent advances in generative AI have revolutionized static 3D model creation, rigging and animation continue to depend heavily on expert intervention. We present Puppeteer, a comprehensive framework that addresses both automatic rigging and animation for diverse 3D objects. Our system first predicts plausible skeletal structures via an auto-regressive transformer that introduces a joint-based tokenization strategy for compact representation and a hierarchical ordering methodology with stochastic perturbation that enhances bidirectional learning capabilities. It then infers skinning weights via an attention-based architecture incorporating topology-aware joint attention that…
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