Spirals and Beyond: Competitive Plane Search with Multi-Speed Agents
Konstantinos Georgiou, Caleb Jones, Matthew Madej

TL;DR
This paper develops algorithms for multiple agents with different speeds to efficiently search for a hidden point in the plane, extending spiral search strategies and providing bounds that outperform previous methods in multi-speed scenarios.
Contribution
It introduces a framework for multi-speed agents using spiral trajectories with speed-dependent offsets, improving search efficiency and challenging the optimality of spiral strategies.
Findings
A symmetric spiral algorithm achieves speed-independent search cost.
A new upper bound for multi-speed agent search times is established.
Hybrid strategies outperform pure spiral algorithms with slow agents.
Abstract
We consider the problem of minimizing the worst-case search time for a hidden point target in the plane using multiple mobile agents of differing speeds, all starting from a common origin. The search time is normalized by the target's distance to the origin, following the standard convention in competitive analysis. The goal is to minimize the maximum such normalized time over all target locations, the search cost. As a base case, we extend the known result for a single unit-speed agent, which achieves an optimal cost of about via a logarithmic spiral, to unit-speed agents. We give a symmetric spiral-based algorithm where each agent follows a logarithmic spiral offset by equal angular phases. This yields a search cost independent of which agent finds the target. We provide a closed-form upper bound for this setting, which we use in our…
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