Simpler and Faster Contiguous Art Gallery
Sarita de Berg, Jacobus Conradi, Ivor van der Hoog, Frank Staals

TL;DR
This paper introduces a significantly simpler and faster polynomial-time algorithm for the contiguous art gallery problem, improving upon previous solutions in efficiency and clarity.
Contribution
It presents a concise, self-contained algorithm with improved runtime complexity for solving the contiguous art gallery problem.
Findings
New algorithm runs in O(k n^2 log^2 n) time
Algorithm is simpler and more efficient than previous solutions
Provides a practical approach for guard placement in polygons
Abstract
The contiguous art gallery problem was introduced at SoCG'25 in a merged paper that combined three simultaneous results, each achieving a polynomial-time algorithm for the problem. This problem is a variant of the classical art gallery problem, first introduced by Klee in 1973. In the contiguous art gallery problem, we are given a polygon P and asked to determine the minimum number of guards needed, where each guard is assigned a contiguous portion of the boundary of P that it can see, such that all assigned portions together cover the boundary of P. The classical art gallery problem is NP-hard and ER-complete, and the three independent works investigated whether this variant admits a polynomial-time solution. Each of these works indeed presented such a solution, with the fastest running in O(k n^5 log n) time, where n denotes the number of vertices of P and k is the size of a minimum…
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