CObL: Toward Zero-Shot Ordinal Layering without User Prompting
Aneel Damaraju, Dean Hazineh, Todd Zickler

TL;DR
CObL introduces a diffusion-based model that infers occlusion-ordered object layers from images, enabling zero-shot generalization to real-world scenes without user prompting or prior object count knowledge.
Contribution
It presents a novel zero-shot method for reconstructing multiple occluded objects in scenes without user prompts or prior object count, using diffusion models and synthetic training.
Findings
Zero-shot generalization to real-world scenes
Reconstructs multiple occluded objects without prompts
Does not require prior knowledge of object count
Abstract
Vision benefits from grouping pixels into objects and understanding their spatial relationships, both laterally and in depth. We capture this with a scene representation comprising an occlusion-ordered stack of "object layers," each containing an isolated and amodally-completed object. To infer this representation from an image, we introduce a diffusion-based architecture named Concurrent Object Layers (CObL). CObL generates a stack of object layers in parallel, using Stable Diffusion as a prior for natural objects and inference-time guidance to ensure the inferred layers composite back to the input image. We train CObL using a few thousand synthetically-generated images of multi-object tabletop scenes, and we find that it zero-shot generalizes to photographs of real-world tabletops with varying numbers of novel objects. In contrast to recent models for amodal object completion, CObL…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
